![]() Required Attributes/Skills: Endurance 6, Barter 70īenefit: Being over-encumbered no longer prevents you from using fast travel. ![]() Required Attributes/Skills: Energy Weapons 90īenefit: You do an extra 15% damage and have a 10% extra chance to critically hit with any laser weapon. ![]() Required Attributes/Skills: Guns 45, Melee 45īenefit: Increases damage done by dynamite, hatchets, knives, revolvers, and lever-action guns.īenefit: Repair any item using a roughly similar item. There are 88 regular perks, 8 companion perks and other unknown amount of quest perks. Unlike in Fallout 3 you now gain perks every two levels. This is done to counter how easy it was to max out the player’s skills in Fallout 3, most of the skill-boosting perks from Fallout 3 have been removed and replaced. ![]() ![]() There will be new perks in Fallout: New Vegas but a lot of the old perks will make a return exactly the same as before or with slight modifications. ![]()
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